Oh, jeez, let's run down the list.
Respawn: can tag (save to memory, if you will) and replicate any single object, which in the process reduces the original to pure energy. In addition, if he takes a hit, his body will instantly restore itself to "last known good state". It has a hair freakin' trigger, though... he has asthma, so that sets it off. Losing consciousness (re: sleep) sets it off. Getting a little chilly sets it off. He can use it on other people, which tends to result in sudden nudity (clothes are a separate object from a person). But, he's also brought people back from the dead using his power, which makes him one of less than ten people in the setting who've ever been confirmed to have such an ability.
Anima: Manifests fantasy creatures that can cast magic spells. The problem? She's a devout pacifist, and pretty much everything she summons exist only to kill people (or praise her as a Goddess- usually both). Elves which read like some hybrid of Pratchett and Dwarf Fortress. Knights who respond to every perceived slight (re: anything less than treating her as royalty) by using their imaginary swords to cause real decapitation.
Also: all of her summons look like they were drawn by Disney. No matter the prevailing light or environmental conditions.
Wiki: He's quite literally got psychic access to the whole internet all the time. It... well, he's not exactly able to function in the real world on his own. One of those powers which the owner really wishes had an off switch.
Granny Greenwitch: She was old during the civil war, and owns a chunk of swampland near Roanoke which is technically not a part of the United States. She is a biomanipulator of sorts which constructs Veves to channel her power.
Ferne: The power to give weak powers to others. Nothing which exceeds normal human potential, but can make people into athletes or borderline geniuses. The amount of power she can grant is based upon how much the recipient trusts her.
Sympathy: the power to blend and redistribute powers. Giving Person A half of person B's power, and in return B gets half of A's power. Also the power to see how other powers work and a functional immunity to most forms of illusion and mind control.
Com: Can generate a single red holographic projection of himself. It can talk, but is otherwise unable to interact with the world. Also it's glowing and red, so, not great for stealth. But in his down time, he works with NASA by examining parts of the space station without the expense of EVA.
Crucible: Generates a field of warped reality which alters the chemical properties of matter which slowly reduces the temperature at which they spontaneously combust. He's not immune to heat, so... has to be very careful...
Quash: Creates a field of gravity which follows the inverse square law and can pump gravity up to roughly twenty times Earth. Is unaffected by his own gravity fields. Is affected by all other gravity fields.
Starfall: Creates a field of utter blackness. Also has a really impressive form of luck manipulation that allows her to defeat foes inside the darkness despite no greater ability to see inside the darkness. Has added padding to the butt of her costume, because the "fall" part of her name is literal.
She and Quash have what's known as a Pairbond in the setting. They can bolster each other's powers, and have an empathic link to one another. Together, they can actively warp reality to push events into occurring that are improbable, but not impossible.
Genius Loci: He is made of a living, contained sonic field. Invisible, and only audible when he wants to be heard. No senses other than hearing and something resembling really REALLY good echolocation.
Daybreak: Pretty standard bioelectric aura flying brick. Also comes with glowing. She can, for some reason, generate huge amounts of heat with her field if given time, but no electricity. Despite her power being a magnetic field. Flies feet first (think like a luge) because her power didn't come with the ability to tolerate strange positions like falling head first.
Damascus: Can touch steel (and iron, but the power is better on steel alloys) and turn it into a liquid metal he controls and reshapes at will. When under his control, it is effectively weightless and transparent (both are only for him, though). Has mass limits, and even in liquid state it has at best the same resilience as the metal would if not under his control. Can also adjust his vision so it sees steel- and nothing else. Great for finding hidden guns. Unless they're in a metal box.
Pack: Turns into an energy state and merges into animals, taking possession of them, and boosts their physical abilities while she's inhabiting them. Also has some limited form of control over animals she's not merged with- they'll never attack her and more social species will see her as a member of their group. Even trained attack dogs being given commands won't go after her. She can't possess bugs (or anything of similar size), but they leave her alone.
Guardian: Creates warped space forcefields that deflect all attacks away from the protected. Can create similar warp fields that direct attacks at a target, but only against people who've attacked his field (and only for a short time). He carries a gun.
Dream Girl: Can manipulate a person's memories and become a (female) they have strong positive emotions and nostalgia for. A mother, a dead childhood friend, anyone really. Some instinctive knowledge of the target's memories, and where that fails, their own memories are lightly adjusted. The power never shuts off, either. So... not the happiest ability in the world.
Ryujin: electrical generation that suffuses into water and lets her control it. Also: electrocute people and allow her to wear a swimsuit as a costume during the winter.
Vertigo: a peculiar form of sound manipulator. Generates destructive vibrations in organic tissue that can, at low levels, cause nausea and dizziness. At high levels... basically cause their eardrums, eyes, and eventually heart to explode.
Chantelle: biomanipulator. Creates mutagenic chemicals which "force evolve" organisms. Scientifically impossible? Yes. Does that stop her? No. Humans *can* use the mutagen, but Bad Things Happen. It's unknown if that's a limit in her power, or some sabotage of the recipe on her part.
Tundra: touch range energy absorber. Consumes vast amounts of heat out of her environment in liu of things like needing air or food. If she wants, she can reduce a human body to the temperature of liquid nitrogen in a matter of minutes. Also superhumanly durable, and when absorbing energy she operates like a powerful semi-organic supercomputer.
Mer: actually two people. One was a shapeshifter, and the other can generate a field roughly a block in range (centered on herself at all times) that behaves exactly like being underwater (except the not breathing and crushing pressure parts). Their pairbond allows both of them access to the shapeshifting ability and direct telepathy. They like to look like mermaids, but also go with sharks and other dangerous ocean life in combat.
Rose Knight: one of the most powerful Gadgeteers in the setting. Built a combat armor around forcefields, which cause light to red-shift when passing through them. Thus the name. Most of his weapons were built around forcefields, using them for flight, structural integrity fields, and hard-light blasts.
I've got dozens, if not hundreds, of others.